1) What's the challenge? - the challenge that were were given was to design a glider that flies the farthest and has the most hangtime. 2) Brainstorm solutions: -What are the rules of brainstorming? (oxymoron) - my group and i needed to keep in mind that we are gunna have a list of material that we have. -List your ideas - build a plane designed for gliding not speed -Sketch at least two of them 3) Specify: -Criteria - the glider should fly - have fair amout of hang time -Constraints (be specific about materials available) - we were to be givin 5 pieces of very thin balsa wood and a 2 by 2 piece of tissue paper to construct our wings. 4) Develop Solutions: -Sketch (with labels) -Model in CAD 3) Your Glider Challenge: Test Phase notes. 4) Your Glider Challenge competition day results. How did your glider perform? What would you change if we competed again? - our glider won the loingest distance challenge, but preformd poorly when we attempted to get the acheivment of longest hangtime. if we were to rredesign the plane we would take of weight on the nose and widen the wings to increase hangtime.
Great job with the images you've used. You address the key aspects of the iterative design process with them.
ReplyDeleteHow did you like the 4 Quadrant Feedback technique?
See if you can figure out how to make a CAD model out of an assembly of parts rather than a single part.
You can improve the "readability" of your post by spacing out the sections so they don't run into each other. You have very useful images. Post them so they fit the width of the main body of your blog!